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Sunday, October 11, 2026
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The Ghostly-Charming Puzzler Functions as the Ideal Alternative to Halloween Horror

Not every autumn fright journey must frighten players. Starting with beloved classics for example animated detectives to charming series like Over the Garden Wall, numerous Halloween-themed favorites provide fun without needing raising your heart rate. Additionally, a expanding collection of ghostly-adorable games including autumn atmosphere, but not the truly terrifying level of terror. Gloomy Eyes arrived in the fall, and stands as an excellent relaxing alternative to the intensely frightening games of this year.

The game screenshot
Image: ARTE France, Production Team, Design Group, Be Revolution/Untold Tales

An Original Collaborative Solo Journey

Known as a single-player cooperative puzzle game, Gloomy Eyes pairs up a undead youth known as Gloomy and a mortal child known as Nena as they embark on an mission to return daylight to their gloomy world. Their design resembles stylized dolls blended with the puppets from a Laika film. Their pale-skinned and baggy-eyed aesthetic is influenced by the appearance of Burtonesque cinema, and the plot is a archetypal suitable for everyone journey. The pair develops an strong connection over the duration of the game’s numerous levels as Nena attempts to show to her clerical relative that, you know, perhaps the undead can be friendly.

Innovative Problem-Solving Features

The innovative description stems from the game’s environmental puzzles. When Gloomy and Nena cross paths, players alternate amidst the newfound friends to solve puzzles and advance through the levels. As an undead, Gloomy can’t walk through the light of a light source, while Nena may be grabbed by loitering creatures unless a light is focused on them.

They must cooperate closely — actually, players control them simultaneously — to finish levels. Nena may move or briefly disable illumination to create passages for Gloomy, while the open-brained character will utilize his supernatural ability to rearrange objects in the environment, revealing ways for Nena.

The game screenshot
Screenshot: ARTE France, Production Team, Art Team, Game Company

Engaging Level Design

The brain-teasers evoke memories a touch of The Gardens Between, in the manner the levels are hovering, diorama-like structures that the perspective moves across in sync with your protagonists. Gloomy Eyes’ settings are quite fun, taking the companions around a carnival and through a ghostly building, among other locations. Players can use a “diorama view” option that enables you to pull back and spin the stages, both to admire the designs and look for routes that may not have been obvious.

Minor Challenges and Overall Adventure

This represents one of the only hiccups with Gloomy Eyes. Similar to other releases with a fixed perspective, it’s not always clear where the protagonists can and cannot go. Players might have to simply collide with a few random elements to discover which ones are usable, as clues aren't consistently provided.

However, those slight speedbumps don’t get in the way of a spooky-cute good time. Gloomy Eyes runs on the short side, with approximately several hours worth of challenges. Advanced areas blend together minor sneaking and action elements with the challenge completion, as Gloomy Eyes marches toward a rewarding — and somewhat surprising — conclusion.

Accessibility and Conclusion

Gamers shying away from the frights of intense horror titles won’t want to miss Gloomy Eyes. It’s available on Switch console, PlayStation 5, Windows PC, and Xbox, and is currently on sale for a discount on game marketplaces.

The spooky-cute adventure has been released on various systems and offers a pleasurable alternative for players looking for Halloween fun minus the intense scares.

About the author

Brian Schmidt

Elena Visser is an architect and sustainability advocate with over a decade of experience in eco-design.

Green Studio Network

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